Wednesday, 8 April 2015

Post Production

For the middle section of our film, we were deliberating as to whether we should have an atmosphere track, although the main protagonist is shown to be outside, Me and Mike thought that it could work better with out one and would cause a lot more suspense. 
We also want the story told through the sound design and as we want it to be predominately electronic we thought that we could make this scene flow a lot better if it was almost musical and score led. 




In the clip above it is very much a tension building scene, I decided that the best way for us to build tension would start the scene out with multiple sounds. Our theme of dark ambience is very obvious in this scene as I wanted to create an eeriness to the location shown. When our main protagonist sits down the sounds are slowly pulled out, creating an almost silent experience, this makes the audience aware that something isn't quite right or is going to happen. Then we are greet by a sharp harsh sound, these sounds were created in logic and also the foley sound of a whip.

Wednesday, 1 April 2015

Post Production - Bass sound

I want Edgeplay to be very bass oriented, I want the audience to really feel it. Our plan is to have bass come in and out during the whole film, in the first scene which is shown below, we have a very subtle bit of bass. This clip gives you an idea of how subtle yet effective the bass can be, when only played on its own. 









In the clip below I have incorporated the masturbating sound, this sound will be at the forefront of the sound design, the bass has been left in this clip to give an idea of how it will be used to sit subtly. This should have a great effect on the audience. 



     
The clip below is the opening scene with all of the sounds put in, this gives a good idea of how everything comes together to show the dark ambience that we are after in our sound design.